![]() ![]() U32 layla_decomp(u8 *src, u32 src_len, u8 *dst, u32 dst_len)ĭecomp_size = llcp_dec(src+0x10, comp_size, dst+256, decomp_size) įsize = layla_decomp(ibuf, fsize, ibuf, 0) Now! On that thread, user "tpu" managed to write a decompression algorithm for it The compressed and uncompressed size are easy to spot, the header is also on the end of the file (size = 0x100) the problem is the rest, I simply can't find the compression algorithm! I've looked everywhere, even at quickbms but I can't seem to find it! There are many ways to unpack this.cpk_unpack, noesis, or even some specific "programs" for this kind of file like the one writen by the user "tpu" at this thread viewtopic.php?f=21&t=5137&p=44220&hilit=CRILAYLA#p44220Īs far as I could understand the headers of this file are encrypted with a simple XOR encryption and are easy to decrypt/encrypt! The problem is about the contents! They look to be compressed in something called CRILAYLA (see for example 0x2800) This small cpk file works as an example of the format of this file! There is no way I can find a way to repack everything in one go, but I am trying to at least split this into parts so I can mod it properly! I want to mod this game but I am having trouble repacking the all thing! ![]()
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